Figures index

From

Incorporating Mobile Augmented Reality into Ubiquitous Learning Models to Enhance Student Experience in Interior Design Education

Felicia Wagiri, Ronald Hasudungan Irianto Sitindjak

American Journal of Educational Research. 2024, 12(5), 176-186 doi:10.12691/education-12-5-2
  • Figure 1. Research framework
  • Figure 2. Examples of students' exploration and role-playing activities using MAR tools for SketchUp and Rhinoceros-Grasshopper
  • Figure 3. Samples of online assessments and evaluations
  • Figure 4. Assessment tools
  • Figure 5. Scale structure of the UEQ [39]
  • Figure 6. Six scales benchmark of the UEQ (Model-I)
  • Figure 7. Six scales benchmark of the UEQ (Model-II)
  • Figure 8. Comparison of scale means of two distinct academic periods