Research Article
Open Access Peer-reviewed

Incorporating Mobile Augmented Reality into Ubiquitous Learning Models to Enhance Student Experience in Interior Design Education

Felicia Wagiri1,, Ronald Hasudungan Irianto Sitindjak1

1Department of Interior Design, Petra Christian University, Surabaya, Indonesia

American Journal of Educational Research. 2024, 12(5), 176-186. DOI: 10.12691/education-12-5-2
Received April 18, 2024; Revised May 20, 2024; Accepted May 27, 2024

Abstract

The shift towards more adaptable learning approaches in design education, particularly remote and online learning, has been significant following the pandemic. This study explores the integration of mobile augmented reality (MAR) in ubiquitous learning settings with a focus on interior design education. We involved 163 undergraduate students in experiments to assess their use of MAR tools such as SketchUp and Fologram within Rhinoceros-Grasshopper. Their experiences were evaluated using the User Experience Questionnaire (UEQ), and a chi-squared test analyzed the relationship between these MAR tools and two educational models: the traditional classroom (Model-I) and the flipped classroom (Model-II). Results showed a preference for SketchUp across both models due to its user-friendly interface, while Fologram was preferred in the traditional classroom for its innovative features. The study underlines the importance of balancing advanced technology with effective teaching strategies to improve learning outcomes. Future research is recommended to enhance design education in distance-learning environments.

Keywords:

ubiquitous learning, distance learning; mobile augmented reality, interior design education, user experience questionnaire
[1]  H. Zhang, Y. Zhang, T. Xu, and Y. Zhou, “Effects of VR instructional approaches and textual cues on performance, cognitive load, and learning experience,” Educ. Technol. Res. Dev., Oct. 2023.View Article
 
[2]  A. Abuhmaid, I. Kaur, and S. Joordens, “The Convertible Learning System: A Certainty for Uncertain Times,” J. Educ., vol. 203, no. 4, pp. 947–960, Oct. 2023.View Article
 
[3]  A. Ruiz-Calleja et al., “Orchestrating ubiquitous learning situations about Cultural Heritage with Casual Learn mobile application,” Int. J. Hum.-Comput. Stud., vol. 170, p. 102959, Feb. 2023.View Article
 
[4]  R. N. Keswani, A. Sethi, A. Repici, H. Messmann, and P. W. Chiu, “How To Maximize Trainee Education During the Coronavirus Disease-2019 Pandemic: Perspectives From Around the World,” Gastroenterology, vol. 159, no. 1, pp. 26–29, Jul. 2020.View Article  PubMed
 
[5]  P. Vallejo-Correa, J. Monsalve-Pulido, and M. Tabares-Betancur, “A systematic mapping review of context-aware analysis and its approach to mobile learning and ubiquitous learning processes,” Comput. Sci. Rev., vol. 39, p. 100335, Feb. 2021.View Article
 
[6]  A. Alkhafaji, S. Fallahkhair, and E. Haig, “A theoretical framework for designing smart and ubiquitous learning environments for outdoor cultural heritage,” J. Cult. Herit., vol. 46, pp. 244–258, Nov. 2020.View Article
 
[7]  M. C. Ruiz-Jiménez, R. Martínez-Jiménez, and A. Licerán-Gutiérrez, “Students’ perceptions of their learning outcomes in a flipped classroom environment,” Educ. Technol. Res. Dev., Oct. 2023.View Article
 
[8]  H. Peng, S. Jager, and W. Lowie, “Narrative review and meta-analysis of MALL research on L2 skills,” ReCALL, vol. 33, no. 3, pp. 278–295, Sep. 2021.View Article
 
[9]  Y.-C. Chen, C.-J. Chen, and M.-Y. Lee, “Effects of a Moodle-based E-learning Management System on E-collaborative Learning, Perceived Satisfaction, and Study Achievement among Nursing Students: A Cross-sectional Study.” Apr. 19, 2022.View Article
 
[10]  G. Aydın and O. Mutlu, “Project-Based Learning and Flipped Classroom Model Supported Project-Based Learning’s Impact on Academic Success, Retention, and Individual Innovation Competence,” Int. J. Contemp. Educ. Res., vol. 10, no. 4(Online First), pp. 823–833, Oct. 2023.View Article
 
[11]  F. Kharvari and L. E. Kaiser, “Impact of extended reality on architectural education and the design process,” Autom. Constr., vol. 141, p. 104393, Sep. 2022.View Article
 
[12]  J.-Q. Guan, W.-Z. Wang, X.-F. Wang, J. Zhu, and G.-J. Hwang, “Effects of a VR-based collaborative painting approach on primary students’ creativity and collaborative quality in art courses,” Educ. Technol. Res. Dev., Apr. 2024.View Article
 
[13]  F. Wagiri, S.-G. Shih, K. Harsono, T.-W. Cheng, and M.-K. Lu, “Exploration of Building Information Modeling and Integrated Project Cloud Service in early architectural design stages,” VITRUVIO - International Journal of Architectural Technology and Sustainability, vol. 8, no. 2, pp. 26–37, Dec. 2023.View Article
 
[14]  O. Saidani Neffati et al., “An educational tool for enhanced mobile e-Learning for technical higher education using mobile devices for augmented reality,” Microprocess. Microsyst., vol. 83, p. 104030, Jun. 2021.View Article
 
[15]  S. Shen, K. Xu, M. Sotiriadis, and Y. Wang, “Exploring the factors influencing the adoption and usage of Augmented Reality and Virtual Reality applications in tourism education within the context of COVID-19 pandemic,” J. Hosp. Leis. Sport Tour. Educ., vol. 30, p. 100373, Jun. 2022.View Article  PubMed
 
[16]  A. Tesolin and A. Tsinakos, “Opening Real Doors: Strategies for Using Mobile Augmented Reality to Create Inclusive Distance Education for Learners with Different-Abilities,” in Mobile and Ubiquitous Learning, S. Yu, M. Ally, and A. Tsinakos, Eds., in Perspectives on Rethinking and Reforming Education. , Singapore: Springer Singapore, 2018, pp. 59–80.View Article
 
[17]  Y. Song, R. Koeck, and S. Luo, “Review and analysis of augmented reality (AR) literature for digital fabrication in architecture,” Autom. Constr., vol. 128, p. 103762, Aug. 2021.View Article
 
[18]  A. H. Kyaw, A. H. Xu, G. Jahn, N. Van Den Berg, C. Newnham, and S. Zivkovic, “Augmented Reality for high precision fabrication of Glued Laminated Timber beams,” Autom. Constr., vol. 152, p. 104912, Aug. 2023.View Article
 
[19]  H. Vo and A. Asojo, “Feedback in interior design studio and students’ creativity,” J. Creat., vol. 31, p. 100009, Dec. 2021.View Article
 
[20]  A. Kandil, B. Al-Jumaah, and I. Doush, “Enhancing User Experience of Interior Design Mobile Augmented Reality Applications:,” in Proceedings of the 5th International Conference on Computer-Human Interaction Research and Applications, Online Streaming, --- Select a Country ---: SCITEPRESS - Science and Technology Publications, 2021, pp. 101–108.View Article
 
[21]  M. Banaei, A. Ahmadi, K. Gramann, and J. Hatami, “Emotional evaluation of architectural interior forms based on personality differences using virtual reality,” Front. Archit. Res., vol. 9, no. 1, pp. 138–147, Mar. 2020.View Article
 
[22]  G. Lee, “Code-Bothy: Mixed reality and craft sustainability,” Front. Archit. Res., vol. 11, no. 4, pp. 681–690, Aug. 2022.View Article
 
[23]  R. Shanthi Priya, P. Shabitha, and S. Radhakrishnan, “Collaborative and participatory design approach in architectural design studios,” Soc. Sci. Humanit. Open, vol. 2, no. 1, p. 100033, 2020.View Article
 
[24]  C. Torres-Martín, C. Acal, M. El-Homrani, and Á. C. Mingorance-Estrada, “Implementation of the flipped classroom and its longitudinal impact on improving academic performance,” Educ. Technol. Res. Dev., vol. 70, no. 3, pp. 909–929, Jun. 2022.View Article
 
[25]  D. Shen and C.-S. Chang, “Implementation of the flipped classroom approach for promoting college students’ deeper learning,” Educ. Technol. Res. Dev., vol. 71, no. 3, pp. 1323–1347, Jun. 2023.View Article
 
[26]  F. Xi, H. Ma, Z. Pi, Y. Dong, J. Sun, and R. Jin, “Integrating the engineering design process into the conceive-design-implement-operate model for promoting high school students’ STEM competence,” Educ. Technol. Res. Dev., Apr. 2024.View Article
 
[27]  M. Gashoot, B. Eve, and T. Mohamed, “Implementing Technology for Teaching: The Use of a Mobile/Tablet Approach for Enhancing Students’ Learning (Design Interaction) Technology-Enhanced Learning (TEL),” J. Educ., vol. 203, no. 1, pp. 230–241, Jan. 2023.View Article
 
[28]  P. Strelan, A. Osborn, and E. Palmer, “The flipped classroom: A meta-analysis of effects on student performance across disciplines and education levels,” Educ. Res. Rev., vol. 30, p. 100314, Jun. 2020.View Article
 
[29]  S. Naik and K. Gajjar, “Applying and Evaluating Engagement and Application-Based Learning and Education (ENABLE): A Student-Centered Learning Pedagogy for the Course Database Management System,” J. Educ., vol. 203, no. 2, pp. 410–422, Apr. 2023.View Article
 
[30]  D. C. D. Van Alten, C. Phielix, J. Janssen, and L. Kester, “Effects of flipping the classroom on learning outcomes and satisfaction: A meta-analysis,” Educ. Res. Rev., vol. 28, p. 100281, Nov. 2019.View Article
 
[31]  H. Al-Samarraie, A. Shamsuddin, and A. I. Alzahrani, “A flipped classroom model in higher education: a review of the evidence across disciplines,” Educ. Technol. Res. Dev., vol. 68, no. 3, pp. 1017–1051, Jun. 2020.View Article
 
[32]  C. K. Lo, “Grounding the flipped classroom approach in the foundations of educational technology,” Educ. Technol. Res. Dev., vol. 66, no. 3, pp. 793–811, Jun. 2018.View Article
 
[33]  V. M. Fife-Demski, “Embracing to Creating Curriculum: Levels of Engagement Among Student Teachers,” J. Educ., vol. 203, no. 2, pp. 317–330, Apr. 2023.View Article
 
[34]  Y. Oliveras-Ortiz, D. E. Bouillion, and L. Asbury, “Learning Spaces Matter: Student Engagement in New Learning Environments,” J. Educ., vol. 201, no. 3, pp. 174–182, Oct. 2021.View Article
 
[35]  I. Kazanidis, N. Pellas, P. Fotaris, and A. Tsinakos, “Can the flipped classroom model improve students’ academic performance and training satisfaction in Higher Education instructional media design courses?,” Br. J. Educ. Technol., vol. 50, no. 4, pp. 2014–2027.View Article
 
[36]  A. Hinderks, M. Schrepp, F. J. Domínguez Mayo, M. J. Escalona, and J. Thomaschewski, “Developing a UX KPI based on the user experience questionnaire,” Comput. Stand. Interfaces, vol. 65, pp. 38–44, Jul. 2019.View Article
 
[37]  M. Kuhar and T. Merčun, “Exploring user experience in digital libraries through questionnaire and eye-tracking data,” Libr. Inf. Sci. Res., vol. 44, no. 3, p. 101175, Jul. 2022.View Article
 
[38]  S. Aydin and B. Aktaş, “Developing an Integrated VR Infrastructure in Architectural Design Education,” Front. Robot. AI, vol. 7, p. 495468, Oct. 2020.View Article  PubMed
 
[39]  M. Schrepp, A. Hinderks, and J. Thomaschewski, “Construction of a Benchmark for the User Experience Questionnaire (UEQ),” Int. J. Interact. Multimed. Artif. Intell., vol. 4, no. 4, p. 40, 2017.View Article
 
[40]  H. M. Yousof, K. Aidi, G. G. Hamedani, and M. Ibrahim, “Chi-squared type test for distributional censored and uncensored validity with numerical assessments and real data applications,” Jpn. J. Stat. Data Sci., vol. 6, no. 2, pp. 729–758, Nov. 2023, doi: 10.1007/s42081-023-00219-w.View Article
 
[41]  J. M. Luna-Romera, M. Martínez-Ballesteros, J. García-Gutiérrez, and J. C. Riquelme, “External clustering validity index based on chi-squared statistical test,” Inf. Sci., vol. 487, pp. 1–17, Jun. 2019.View Article
 
[42]  M. Rohandi, “An User Experience Analysis of UNG E-Learning Using User Experience Questionnaire Tool:,” presented at the 1st World Conference on Social and Humanities Research (W-SHARE 2021), Makassar, Indonesia, 2022.View Article
 
[43]  M. Schrepp and J. Thomaschewski, “Design and Validation of a Framework for the Creation of User Experience Questionnaires,” Int. J. Interact. Multimed. Artif. Intell., vol. 5, no. 7, p. 88, 2019.View Article
 
[44]  J. Hanham, C. B. Lee, and T. Teo, “The influence of technology acceptance, academic self-efficacy, and gender on academic achievement through online tutoring,” Comput. Educ., vol. 172, p. 104252, Oct. 2021.View Article
 
[45]  J. P. Muñoz Miguel, C. Simón De Blas, F. Anguita Rodríguez, and A. E. García Sipols, “Collaborative learning in management subjects to university students: A multi-level research to identify group profile, engagement and academic performance,” Int. J. Manag. Educ., vol. 21, no. 1, p. 100762, Mar. 2023.View Article
 
[46]  G. Gyamfi, B. E. Hanna, and H. Khosravi, “Impact of an instructional guide and examples on the quality of feedback: insights from a randomised controlled study,” Educ. Technol. Res. Dev., Feb. 2024.View Article
 
[47]  C. Rosa and J. Ferreira, “The distant studio: a survey of design students’ experience with distance educational formats,” Int. J. Technol. Des. Educ., vol. 33, no. 5, pp. 2019–2043, Nov. 2023.View Article  PubMed
 
[48]  R. Mantooth, E. L. Usher, and A. M. Love, “Changing Classrooms Bring New Questions: Environmental Influences, Self-Efficacy, and Achievement: (511122018-001).” 2018.View Article  PubMed
 
[49]  J. Chen et al., “Sustainable interior design: A new approach to intelligent design and automated manufacturing based on Grasshopper,” Comput. Ind. Eng., vol. 183, p. 109509, Sep. 2023.View Article
 
[50]  Y. O’ Connor and C. Mahony, “Exploring the Impact of Augmented Reality on Student Academic Self-Efficacy in Higher Education.” 2023.View Article  PubMed